@startuml
sprite $scala [48x48/16] {
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!define DEV2_SCALA(_alias) ENTITY(rectangle,black,scala,_alias,DEV2 SCALA)
!define DEV2_SCALA(_alias, _label) ENTITY(rectangle,black,scala,_label, _alias,DEV2 SCALA)
!define DEV2_SCALA(_alias, _label, _shape) ENTITY(_shape,black,scala,_label, _alias,DEV2 SCALA)
!define DEV2_SCALA(_alias, _label, _shape, _color) ENTITY(_shape,_color,scala,_label, _alias,DEV2 SCALA)
skinparam folderBackgroundColor<<DEV2 SCALA>> White
@enduml